2017 has been a year of goals for me. Specifically, to do some major rust repair on my VW beetle, get my 52 Dodge running well enough to take a load of trash to the local recycling event next month, and publish a d&d adventure. I am pretty sure the first won’t happen this year, the second is on target, and the third, well the third… jury is out on that.
I guess I should restate my overall goal, to become an RPG badass, and as previously stated, I don’t even know what that is. What I do know is that the first time I ran a game of Dungeons & Dragons Fifth Edition, I fell in love. I felt so many aspects of my life align, and at that moment I knew that I needed to be a part of this community.
Fortunately, I have a day job that is not terribly challenging, pays a living wage, and has good benefits. I figure I need to put in another 25 years then I can retire. The best part is, that is 20+ years before I need to make any income from RPGs. It is not unreasonable to think that in 20 years I should be pretty good. I do however want to take every opportunity to build my skills and positive reputation in this industry.
I have been camping on three adventure outlines I came up with. The problem is, I fell in love with these ideas and I wanted to do them right. As a result, I have done nothing with them. I asked Ruty Rutenberg for his advise on this and he suggested that there is no perfect, just the best you can do. And that you won’t have room to create more if you don’t purge those projects. What you make tomorrow will be better than today simply because you evolved.
What that means is, I want to move forward with those projects and self publish them here. For free. And I would like to put out at least one this year…